MaterialX 1.39.2
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HwImageNode Class Reference

Extending the SourceCodeNode with requirements for image nodes. More...

#include <HwImageNode.h>

Inheritance diagram for HwImageNode:
SourceCodeNode ShaderNodeImpl

Public Member Functions

void addInputs (ShaderNode &node, GenContext &context) const override
 Add additional inputs on a node.
 
void setValues (const Node &node, ShaderNode &shaderNode, GenContext &context) const override
 Set values for additional inputs on a node.
 
- Public Member Functions inherited from SourceCodeNode
void initialize (const InterfaceElement &element, GenContext &context) override
 Initialize with the given implementation element.
 
void emitFunctionDefinition (const ShaderNode &node, GenContext &context, ShaderStage &stage) const override
 Emit function definition for the given node instance.
 
void emitFunctionCall (const ShaderNode &node, GenContext &context, ShaderStage &stage) const override
 Emit the function call or inline source code for given node instance in the given context.
 
- Public Member Functions inherited from ShaderNodeImpl
virtual const string & getTarget () const
 Return an identifier for the target used by this implementation.
 
const string & getName () const
 Return the name of this implementation.
 
size_t getHash () const
 Return a hash for this implementation.
 
virtual void addClassification (ShaderNode &node) const
 Add additional classifications on a node.
 
virtual void createVariables (const ShaderNode &node, GenContext &context, Shader &shader) const
 Create shader variables needed for the implementation of this node (e.g.
 
virtual void emitOutputVariables (const ShaderNode &node, GenContext &context, ShaderStage &stage) const
 Emit declaration and initialization of output variables to use in a function call.
 
virtual ShaderGraphgetGraph () const
 Return a pointer to the graph if this implementation is using a graph, or returns nullptr otherwise.
 
virtual bool isEditable (const ShaderInput &) const
 Returns true if an input is editable by users.
 
virtual bool isEditable (const ShaderGraphInputSocket &) const
 Returns true if a graph input is accessible by users.
 

Static Public Member Functions

static ShaderNodeImplPtr create ()
 
- Static Public Member Functions inherited from SourceCodeNode
static ShaderNodeImplPtr create ()
 

Additional Inherited Members

- Protected Member Functions inherited from SourceCodeNode
virtual void resolveSourceCode (const InterfaceElement &element, GenContext &context)
 Resolve the source file and read the source code during the initialization of the node.
 
- Protected Member Functions inherited from ShaderNodeImpl
 ShaderNodeImpl ()
 Protected constructor.
 
- Protected Attributes inherited from SourceCodeNode
bool _inlined
 
string _functionName
 
string _functionSource
 
FilePath _sourceFilename
 
- Protected Attributes inherited from ShaderNodeImpl
string _name
 
size_t _hash
 

Detailed Description

Extending the SourceCodeNode with requirements for image nodes.

Member Function Documentation

◆ addInputs()

void addInputs ( ShaderNode & node,
GenContext & context ) const
overridevirtual

Add additional inputs on a node.

Reimplemented from ShaderNodeImpl.

◆ setValues()

void setValues ( const Node & node,
ShaderNode & shaderNode,
GenContext & context ) const
overridevirtual

Set values for additional inputs on a node.

Reimplemented from ShaderNodeImpl.


The documentation for this class was generated from the following file: