MaterialX 1.39.1
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#include <MaterialXGenShader/Export.h>
#include <MaterialXGenShader/ColorManagementSystem.h>
#include <MaterialXGenShader/ShaderNode.h>
#include <MaterialXGenShader/Syntax.h>
#include <MaterialXGenShader/TypeDesc.h>
#include <MaterialXGenShader/UnitSystem.h>
#include <MaterialXCore/Document.h>
#include <MaterialXCore/Node.h>
Go to the source code of this file.
Classes | |
class | ShaderGraph |
Class representing a graph (DAG) for shader generation. More... | |
class | ShaderGraphEdge |
An edge returned during shader graph traversal. More... | |
class | ShaderGraphEdgeIterator |
Iterator class for traversing edges between nodes in a shader graph. More... | |
Typedefs | |
using | ShaderGraphInputSocket = ShaderOutput |
An internal input socket in a shader graph, used for connecting internal nodes to the outside. | |
using | ShaderGraphOutputSocket = ShaderInput |
An internal output socket in a shader graph, used for connecting internal nodes to the outside. | |
using | ShaderGraphPtr = shared_ptr< class ShaderGraph > |
A shared pointer to a shader graph. | |
Shader graph class.