A context class for shader generation.
Definition: GenContext.h:31
virtual void setValues(const Node &node, ShaderNode &shaderNode, GenContext &context) const
Set values for additional inputs on a node.
Definition: ShaderNodeImpl.cpp:41
virtual void addInputs(ShaderNode &node, GenContext &context) const
Add additional inputs on a node.
Definition: ShaderNodeImpl.cpp:37