MaterialX 1.39.1
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FilePath Class Reference

A generic file path, supporting both syntactic and file system operations. More...

#include <File.h>

Public Types

enum  Type { TypeRelative = 0 , TypeAbsolute = 1 , TypeNetwork = 2 }
 
enum  Format { FormatWindows = 0 , FormatPosix = 1 , FormatNative = FormatPosix }
 

Public Member Functions

bool operator== (const FilePath &rhs) const
 
bool operator!= (const FilePath &rhs) const
 
Syntactic Operations
 FilePath (const string &str)
 Construct a path from a standard string.
 
 FilePath (const char *str)
 Construct a path from a C-style string.
 
 operator string () const
 Convert a path to a standard string.
 
void assign (const string &str)
 Assign a path from a standard string.
 
string asString (Format format=FormatNative) const
 Return this path as a standard string with the given format.
 
bool isEmpty () const
 Return true if the given path is empty.
 
bool isAbsolute () const
 Return true if the given path is absolute.
 
const string & getBaseName () const
 Return the base name of the given path, with leading directory information removed.
 
FilePath getParentPath () const
 Return the parent directory of the given path, if any. More...
 
string getExtension () const
 Return the file extension of the given path.
 
void addExtension (const string &ext)
 Add a file extension to the given path.
 
void removeExtension ()
 Remove the file extension, if any, from the given path.
 
FilePath operator/ (const FilePath &rhs) const
 Concatenate two paths with a directory separator, returning the combined path.
 
size_t size () const
 Return the number of strings in the path.
 
string operator[] (size_t index)
 Return the string at the given index.
 
const string & operator[] (size_t index) const
 Return the const string at the given index.
 
FilePath getNormalized () const
 Return a normalized version of the given path, collapsing current path and parent path references so that 'a/. More...
 
File System Operations
bool exists () const
 Return true if the given path exists on the file system.
 
bool isDirectory () const
 Return true if the given path is a directory on the file system.
 
FilePathVec getFilesInDirectory (const string &extension) const
 Return a vector of all files in the given directory with the given extension.
 
FilePathVec getSubDirectories () const
 Return a vector of all directories at or beneath the given path.
 
void createDirectory () const
 Create a directory on the file system at the given path.
 
bool setCurrentPath ()
 Set the current working directory of the file system.
 

Static Public Member Functions

static FilePath getCurrentPath ()
 Return the current working directory of the file system.
 
static FilePath getModulePath ()
 Return the directory containing the executable module.
 

Detailed Description

A generic file path, supporting both syntactic and file system operations.

Member Function Documentation

◆ getNormalized()

FilePath getNormalized ( ) const

Return a normalized version of the given path, collapsing current path and parent path references so that 'a/.

/b' and 'c/../d/../a/b' become 'a/b'.

◆ getParentPath()

FilePath getParentPath ( ) const
inline

Return the parent directory of the given path, if any.

If no parent directory is present, then the empty path is returned.


The documentation for this class was generated from the following file: