MaterialX 1.39.1
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Directories | |
directory | Nodes |
Files | |
file | ColorManagementSystem.h [code] |
Color management system classes. | |
file | DefaultColorManagementSystem.h [code] |
Default color management system implementation. | |
file | Export.h [code] |
Macros for declaring imported and exported symbols. | |
file | Factory.h [code] |
Class instantiator factory helper class. | |
file | GenContext.h [code] |
Context classes for shader generation. | |
file | GenOptions.h [code] |
Shader generation options class. | |
file | GenUserData.h [code] |
User data base class for shader generation. | |
file | HwShaderGenerator.h [code] |
Hardware shader generator base class. | |
file | Library.h [code] |
Library-wide includes and types. | |
file | Shader.h [code] |
Shader instance class created during shader generation. | |
file | ShaderGenerator.h [code] |
Base shader generator class. | |
file | ShaderGraph.h [code] |
Shader graph class. | |
file | ShaderNode.h [code] |
Classes for nodes created during shader generation. | |
file | ShaderNodeImpl.h [code] |
Base class for shader node implementations. | |
file | ShaderStage.h [code] |
Class related to holding information for shader stages. | |
file | ShaderTranslator.h [code] |
file | Syntax.h [code] |
Base class for syntax handling for shader generators. | |
file | TypeDesc.h [code] |
Type descriptor for a MaterialX data type. | |
file | UnitSystem.h [code] |
Unit system classes. | |
file | Util.h [code] |
Shader generation utility methods. | |