MaterialX 1.39.2
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An edge returned during shader graph traversal. More...
#include <ShaderGraph.h>
Public Member Functions | |
ShaderGraphEdge (ShaderOutput *up, ShaderInput *down) | |
bool | operator== (const ShaderGraphEdge &rhs) const |
bool | operator!= (const ShaderGraphEdge &rhs) const |
bool | operator< (const ShaderGraphEdge &rhs) const |
Public Attributes | |
ShaderOutput * | upstream |
ShaderInput * | downstream |
An edge returned during shader graph traversal.