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MaterialX 1.39.1
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- implementationRegistered() : ShaderGenerator
- importLibrary() : Document
- initialize() : CompoundNode, Document, GlslRenderer, LightCompoundNodeGlsl, LightShaderNodeGlsl, OslRenderer, ShaderNode, ShaderNodeImpl, ShaderRenderer, SimpleWindow, SourceCodeNode
- Input() : GlslProgram::Input
- internalHandle() : WindowWrapper
- invalidateCache() : Document
- isA() : Element, Value
- isAbsolute() : FilePath
- isAggregate() : TypeDesc
- isAGraph() : ShaderGraph, ShaderNode
- isArray() : TypeDesc
- isBindInput() : ShaderPort
- isClosure() : TypeDesc
- isColorType() : TypedElement
- isDirectory() : FilePath
- isEditable() : GeomPropValueNodeGlsl, HwImplementation, ShaderNode, ShaderNodeImpl
- isEmitted() : ShaderPort, ShaderStage
- isEmpty() : FilePath, FileSearchPath, GeomPath
- isEquivalent() : MatrixN< M, S, N >
- isFloat2() : TypeDesc
- isFloat3() : TypeDesc
- isFloat4() : TypeDesc
- isMatching() : GeomPath
- isMultiOutputType() : TypedElement
- isResolvedType() : StringResolver
- isScalar() : TypeDesc
- isUniform() : ShaderPort
- isUniformColor() : Image
- isUniversal() : GeomPath
- isValid() : GLContext, SimpleWindow, WindowWrapper
- isVersionCompatible() : NodeDef