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MaterialX 1.39.4
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Texture baking functionality. More...
#include <MaterialXRender/TextureBaker.h>#include <MaterialXRenderGlsl/Export.h>#include <MaterialXRenderGlsl/GlslRenderer.h>#include <MaterialXGenGlsl/GlslShaderGenerator.h>Go to the source code of this file.
Classes | |
| class | TextureBakerGlsl |
| An implementation of TextureBaker based on GLSL shader generation. More... | |
Typedefs | |
| using | TextureBakerPtr = shared_ptr<class TextureBakerGlsl> |
| A shared pointer to a TextureBaker. | |
| using | BakedDocumentVec = std::vector<std::pair<std::string, DocumentPtr>> |
| A vector of baked documents with their associated names. | |
Texture baking functionality.