Texture baking functionality.
std::vector< std::pair< std::string, DocumentPtr > > BakedDocumentVec
A vector of baked documents with their associated names.
Definition: TextureBaker.h:24
shared_ptr< class TextureBakerGlsl > TextureBakerPtr
A shared pointer to a TextureBaker.
Definition: TextureBaker.h:26
An implementation of TextureBaker based on GLSL shader generation.
Definition: TextureBaker.h:34
A helper class for baking procedural material content to textures.
Definition: TextureBaker.h:32