6#ifndef MATERIALX_GEOMPROPVALUENODEGLSL_H
7#define MATERIALX_GEOMPROPVALUENODEGLSL_H
11MATERIALX_NAMESPACE_BEGIN
37MATERIALX_NAMESPACE_END
shared_ptr< ShaderNodeImpl > ShaderNodeImplPtr
Shared pointer to a ShaderNodeImpl.
Definition: Library.h:40
A context class for shader generation.
Definition: GenContext.h:31
GeomPropValue node implementation for GLSL.
Definition: GeomPropValueNodeGlsl.h:15
bool isEditable(const ShaderInput &) const override
Returns true if an input is editable by users.
Definition: GeomPropValueNodeGlsl.h:23
void emitFunctionCall(const ShaderNode &node, GenContext &context, ShaderStage &stage) const override
Emit the function call or inline source code for given node instance in the given context.
void createVariables(const ShaderNode &node, GenContext &context, Shader &shader) const override
Create shader variables needed for the implementation of this node (e.g.
Base class for common GLSL node implementations.
Definition: GlslShaderGenerator.h:93
Class containing all data needed during shader generation.
Definition: Shader.h:33
Class representing a node in the shader generation DAG.
Definition: ShaderNode.h:320
A shader stage, containing the state and resulting source code for the stage.
Definition: ShaderStage.h:139