MaterialX 1.38.7
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ShaderPortFlag Class Reference

Flags set on shader ports. More...

#include <ShaderNode.h>

Static Public Attributes

static const uint32_t UNIFORM = 1u << 0
static const uint32_t EMITTED = 1u << 1
static const uint32_t BIND_INPUT = 1u << 2

Detailed Description

Flags set on shader ports.

The documentation for this class was generated from the following file: