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MaterialX 1.39.5
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Replaces BSDF mix nodes with premultiplied add nodes. More...
#include <ShaderGraphRefactor.h>
Public Member Functions | |
| const string & | getName () const override |
| Return the name of this refactoring pass. | |
| size_t | execute (ShaderGraph &graph, GenContext &context) override |
| Execute the pass on the given graph. | |
Replaces BSDF mix nodes with premultiplied add nodes.
Transforms mix(A, B, w) into add(A*w, B*(1-w)) by folding the mix weight into each BSDF's weight input, enabling hardware shading languages to skip BSDF evaluation when the weight is zero.
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overridevirtual |
Execute the pass on the given graph.
Return the number of graph edits made, or zero if the pass is not applicable to the current context.
Implements ShaderGraphRefactor.
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overridevirtual |
Return the name of this refactoring pass.
Implements ShaderGraphRefactor.