MaterialX 1.39.1
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This is the complete list of members for BlurNodeGlsl, including all inherited members.
_filterOffset (defined in BlurNode) | BlurNode | protectedstatic |
_filterSize (defined in BlurNode) | BlurNode | protectedstatic |
_hash (defined in ShaderNodeImpl) | ShaderNodeImpl | protected |
_name (defined in ShaderNodeImpl) | ShaderNodeImpl | protected |
_sampleSizeFunctionUV (defined in BlurNode) | BlurNode | protectedstatic |
acceptsInputType(TypeDesc type) const override | BlurNode | protectedvirtual |
acceptsInputType(const TypeDesc *type) const (defined in ConvolutionNode) | ConvolutionNode | inlineprotected |
addClassification(ShaderNode &node) const | ShaderNodeImpl | virtual |
addInputs(ShaderNode &node, GenContext &context) const | ShaderNodeImpl | virtual |
BlurNode() | BlurNode | protected |
BOX_FILTER | BlurNode | protectedstatic |
BOX_WEIGHTS_VARIABLE | BlurNode | protectedstatic |
computeSampleOffsetStrings(const string &sampleSizeName, const string &offsetTypeString, unsigned int filterWidth, StringVec &offsetStrings) const override | BlurNode | protectedvirtual |
ConvolutionNode() | ConvolutionNode | protected |
create() (defined in BlurNodeGlsl) | BlurNodeGlsl | static |
createVariables(const ShaderNode &node, GenContext &context, Shader &shader) const override | ConvolutionNode | virtual |
emitFunctionCall(const ShaderNode &node, GenContext &context, ShaderStage &stage) const override | BlurNode | virtual |
emitFunctionDefinition(const ShaderNode &node, GenContext &context, ShaderStage &stage) const override | BlurNode | virtual |
emitInputSamplesUV(const ShaderNode &node, unsigned int sampleCount, unsigned int filterWidth, float filterSize, float filterOffset, const string &sampleSizeFunctionUV, GenContext &context, ShaderStage &stage, StringVec &sampleStrings) const | ConvolutionNode | protected |
emitOutputVariables(const ShaderNode &node, GenContext &context, ShaderStage &stage) const | ShaderNodeImpl | virtual |
emitSamplingFunctionDefinition(const ShaderNode &node, GenContext &context, ShaderStage &stage) const override | BlurNodeGlsl | virtual |
FILTER_LIST | BlurNode | protectedstatic |
FILTER_SIZE_STRING (defined in BlurNode) | BlurNode | protectedstatic |
FILTER_TYPE_STRING (defined in BlurNode) | BlurNode | protectedstatic |
GAUSSIAN_FILTER | BlurNode | protectedstatic |
GAUSSIAN_WEIGHTS_VARIABLE | BlurNode | protectedstatic |
getGraph() const | ShaderNodeImpl | virtual |
getHash() const | ShaderNodeImpl | inline |
getName() const | ShaderNodeImpl | inline |
getSamplingInput(const ShaderNode &node) const | ConvolutionNode | protectedvirtual |
getTarget() const | ShaderNodeImpl | inlinevirtual |
IN_STRING | BlurNode | protectedstatic |
initialize(const InterfaceElement &element, GenContext &context) | ShaderNodeImpl | virtual |
isEditable(const ShaderInput &) const | ShaderNodeImpl | inlinevirtual |
isEditable(const ShaderGraphInputSocket &) const | ShaderNodeImpl | inlinevirtual |
outputSampleArray(const ShaderGenerator &shadergen, ShaderStage &stage, TypeDesc inputType, const string &sampleName, const StringVec &sampleStrings) const | BlurNode | protectedvirtual |
outputSampleArray(const ShaderGenerator &shadergen, ShaderStage &stage, const TypeDesc *inputType, const string &sampleName, const StringVec &sampleStrings) const (defined in BlurNode) | BlurNode | inlineprotected |
setValues(const Node &node, ShaderNode &shaderNode, GenContext &context) const | ShaderNodeImpl | virtual |
ShaderNodeImpl() | ShaderNodeImpl | protected |
~ShaderNodeImpl() (defined in ShaderNodeImpl) | ShaderNodeImpl | inlinevirtual |