MaterialX 1.38.10
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TextureBaker.h File Reference

Texture baking functionality. More...

#include <iostream>
#include <MaterialXCore/Unit.h>
#include <MaterialXRender/Export.h>
#include <MaterialXFormat/File.h>
#include <MaterialXRender/ImageHandler.h>
#include <MaterialXGenShader/GenContext.h>
#include <MaterialXRender/TextureBaker.inl>

Go to the source code of this file.

Classes

class  TextureBaker< Renderer, ShaderGen >
 A helper class for baking procedural material content to textures. More...
 
class  TextureBaker< Renderer, ShaderGen >::BakedImage
 
class  TextureBaker< Renderer, ShaderGen >::BakedConstant
 

Typedefs

using BakedDocumentVec = std::vector< std::pair< std::string, DocumentPtr > >
 A vector of baked documents with their associated names.
 

Detailed Description

Texture baking functionality.