MaterialX 1.39.1
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Texture baking functionality. More...
#include <iostream>
#include <MaterialXCore/Unit.h>
#include <MaterialXRender/Export.h>
#include <MaterialXFormat/File.h>
#include <MaterialXRender/ImageHandler.h>
#include <MaterialXGenShader/GenContext.h>
#include <MaterialXRender/TextureBaker.inl>
Go to the source code of this file.
Classes | |
class | TextureBaker< Renderer, ShaderGen > |
A helper class for baking procedural material content to textures. More... | |
class | TextureBaker< Renderer, ShaderGen >::BakedImage |
class | TextureBaker< Renderer, ShaderGen >::BakedConstant |
Typedefs | |
using | BakedDocumentVec = std::vector< std::pair< std::string, DocumentPtr > > |
A vector of baked documents with their associated names. | |
Texture baking functionality.