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MaterialX 1.39.4
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Handler for hardware lights. More...
#include <MaterialXRender/Export.h>#include <MaterialXRender/Image.h>#include <MaterialXRender/Util.h>#include <MaterialXCore/Document.h>Go to the source code of this file.
Classes | |
| class | LightHandler |
| Utility light handler for creating and providing light data for shader binding. More... | |
Typedefs | |
| using | LightHandlerPtr = std::shared_ptr<class LightHandler> |
| Shared pointer to a LightHandler. | |
| using | LightIdMap = std::unordered_map<string, unsigned int> |
| An unordered map from light names to light indices. | |
Variables | |
| MATERIALX_NAMESPACE_BEGIN MX_RENDER_API const int | DEFAULT_ENV_SAMPLE_COUNT |
Handler for hardware lights.