A helper class for translating content between shading models.
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#include <ShaderTranslator.h>
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void | translateShader (NodePtr shader, const string &destCategory) |
| Translate a shader node to the destination shading model.
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void | translateAllMaterials (DocumentPtr doc, const string &destShader) |
| Translate each material in the input document to the destination shading model.
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static ShaderTranslatorPtr | create () |
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void | connectTranslationInputs (NodePtr shader, NodeDefPtr translationNodeDef) |
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void | connectTranslationOutputs (NodePtr shader) |
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A helper class for translating content between shading models.
The documentation for this class was generated from the following file: