MaterialX 1.39.1
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ShaderOutput Member List

This is the complete list of members for ShaderOutput, including all inherited members.

_colorspace (defined in ShaderPort)ShaderPortprotected
_connections (defined in ShaderOutput)ShaderOutputprotected
_flags (defined in ShaderPort)ShaderPortprotected
_geomprop (defined in ShaderPort)ShaderPortprotected
_metadata (defined in ShaderPort)ShaderPortprotected
_name (defined in ShaderPort)ShaderPortprotected
_node (defined in ShaderPort)ShaderPortprotected
_path (defined in ShaderPort)ShaderPortprotected
_semantic (defined in ShaderPort)ShaderPortprotected
_type (defined in ShaderPort)ShaderPortprotected
_unit (defined in ShaderPort)ShaderPortprotected
_value (defined in ShaderPort)ShaderPortprotected
_variable (defined in ShaderPort)ShaderPortprotected
breakConnection(ShaderInput *dst)ShaderOutput
breakConnections()ShaderOutput
getColorSpace() constShaderPortinline
getConnections() constShaderOutputinline
getFlag(uint32_t flag) constShaderPortinline
getFlags() constShaderPortinline
getFullName() constShaderPort
getGeomProp() constShaderPortinline
getMetadata()ShaderPortinline
getMetadata() constShaderPortinline
getName() constShaderPortinline
getNode()ShaderPortinline
getNode() constShaderPortinline
getPath() constShaderPortinline
getSelf()ShaderPortinline
getSemantic() constShaderPortinline
getType() constShaderPortinline
getUnit() constShaderPortinline
getValue() constShaderPortinline
getValueString() constShaderPort
getVariable() constShaderPortinline
isBindInput() constShaderPortinline
isEmitted() constShaderPortinline
isUniform() constShaderPortinline
makeConnection(ShaderInput *dst)ShaderOutput
setBindInput()ShaderPortinline
setColorSpace(const string &colorspace)ShaderPortinline
setEmitted()ShaderPortinline
setFlag(uint32_t flag, bool value)ShaderPortinline
setFlags(uint32_t flags)ShaderPortinline
setGeomProp(const string &geomprop)ShaderPortinline
setMetadata(ShaderMetadataVecPtr metadata)ShaderPortinline
setName(const string &name)ShaderPortinline
setPath(const string &path)ShaderPortinline
setSemantic(const string &semantic)ShaderPortinline
setType(TypeDesc type)ShaderPortinline
setUniform()ShaderPortinline
setUnit(const string &unit)ShaderPortinline
setValue(ValuePtr value)ShaderPortinline
setVariable(const string &name)ShaderPortinline
ShaderInput (defined in ShaderOutput)ShaderOutputfriend
ShaderOutput(ShaderNode *node, TypeDesc type, const string &name) (defined in ShaderOutput)ShaderOutput
ShaderPort(ShaderNode *node, TypeDesc type, const string &name, ValuePtr value=nullptr)ShaderPort