MaterialX 1.39.3
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HwHeightToNormalNode Member List

This is the complete list of members for HwHeightToNormalNode, including all inherited members.

_hash (defined in ShaderNodeImpl)ShaderNodeImplprotected
_name (defined in ShaderNodeImpl)ShaderNodeImplprotected
acceptsInputType(TypeDesc type) const overrideHwHeightToNormalNodeprotectedvirtual
acceptsInputType(const TypeDesc *type) const (defined in ConvolutionNode)ConvolutionNodeinlineprotected
addClassification(ShaderNode &node) constShaderNodeImplvirtual
addInputs(ShaderNode &node, GenContext &context) constShaderNodeImplvirtual
computeSampleOffsetStrings(const string &sampleSizeName, const string &offsetTypeString, unsigned int filterWidth, StringVec &offsetStrings) const overrideHwHeightToNormalNodeprotectedvirtual
ConvolutionNode()ConvolutionNodeprotected
create(const string &samplingIncludeFilename) (defined in HwHeightToNormalNode)HwHeightToNormalNodestatic
createVariables(const ShaderNode &, GenContext &, Shader &shader) const overrideHwHeightToNormalNodevirtual
emitFunctionCall(const ShaderNode &node, GenContext &context, ShaderStage &stage) const overrideHwHeightToNormalNodevirtual
emitFunctionDefinition(const ShaderNode &node, GenContext &context, ShaderStage &stage) const overrideHwHeightToNormalNodevirtual
emitInputSamplesUV(const ShaderNode &node, unsigned int sampleCount, unsigned int filterWidth, float filterSize, float filterOffset, const string &sampleSizeFunctionUV, GenContext &context, ShaderStage &stage, StringVec &sampleStrings) constConvolutionNodeprotected
emitOutputVariables(const ShaderNode &node, GenContext &context, ShaderStage &stage) constShaderNodeImplvirtual
getGraph() constShaderNodeImplvirtual
getHash() constShaderNodeImplinline
getName() constShaderNodeImplinline
getSamplingInput(const ShaderNode &node) constConvolutionNodeprotectedvirtual
getTarget() constShaderNodeImplinlinevirtual
HwHeightToNormalNode(const string &samplingIncludeFilename) (defined in HwHeightToNormalNode)HwHeightToNormalNodeinline
initialize(const InterfaceElement &element, GenContext &context)ShaderNodeImplvirtual
isEditable(const ShaderInput &) constShaderNodeImplinlinevirtual
isEditable(const ShaderGraphInputSocket &) constShaderNodeImplinlinevirtual
setValues(const Node &node, ShaderNode &shaderNode, GenContext &context) constShaderNodeImplvirtual
ShaderNodeImpl()ShaderNodeImplprotected
~HwHeightToNormalNode() (defined in HwHeightToNormalNode)HwHeightToNormalNodeinlinevirtual
~ShaderNodeImpl() (defined in ShaderNodeImpl)ShaderNodeImplinlinevirtual