Color4()=default (defined in Color4) | Color4 | |
Color4(float r, float g, float b, float a) (defined in Color4) | Color4 | inline |
data() | VectorN< Color4, float, 4 > | inline |
data() const | VectorN< Color4, float, 4 > | inline |
dot(const Color4 &rhs) const | VectorN< Color4, float, 4 > | inline |
getMagnitude() const | VectorN< Color4, float, 4 > | inline |
getNormalized() const | VectorN< Color4, float, 4 > | inline |
numElements() | VectorN< Color4, float, 4 > | inlinestatic |
operator!=(const Color4 &rhs) const | VectorN< Color4, float, 4 > | inline |
operator*(const Color4 &rhs) const | VectorN< Color4, float, 4 > | inline |
operator*(float s) const | VectorN< Color4, float, 4 > | inline |
operator*=(const Color4 &rhs) | VectorN< Color4, float, 4 > | inline |
operator*=(float s) | VectorN< Color4, float, 4 > | inline |
operator+(const Color4 &rhs) const | VectorN< Color4, float, 4 > | inline |
operator+=(const Color4 &rhs) | VectorN< Color4, float, 4 > | inline |
operator-(const Color4 &rhs) const | VectorN< Color4, float, 4 > | inline |
operator-() const | VectorN< Color4, float, 4 > | inline |
operator-=(const Color4 &rhs) | VectorN< Color4, float, 4 > | inline |
operator/(const Color4 &rhs) const | VectorN< Color4, float, 4 > | inline |
operator/(float s) const | VectorN< Color4, float, 4 > | inline |
operator/=(const Color4 &rhs) | VectorN< Color4, float, 4 > | inline |
operator/=(float s) | VectorN< Color4, float, 4 > | inline |
operator<(const Color4 &rhs) const | VectorN< Color4, float, 4 > | inline |
operator==(const Color4 &rhs) const | VectorN< Color4, float, 4 > | inline |
operator[](size_t i) | VectorN< Color4, float, 4 > | inline |
operator[](size_t i) const | VectorN< Color4, float, 4 > | inline |