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MaterialX 1.38.7
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Information on source code scope for the node. More...
#include <ShaderNode.h>
Public Types | |
enum | Type { UNKNOWN , GLOBAL , SINGLE , MULTIPLE } |
Public Member Functions | |
void | merge (const ScopeInfo &fromScope) |
void | adjustAtConditionalInput (ShaderNode *condNode, int branch, uint32_t fullMask) |
bool | usedByBranch (int branchIndex) const |
Public Attributes | |
Type | type |
ShaderNode * | conditionalNode |
uint32_t | conditionBitmask |
uint32_t | fullConditionMask |
Information on source code scope for the node.