data() | VectorN< Vector4d, double, 4 > | inline |
data() const | VectorN< Vector4d, double, 4 > | inline |
dot(const Vector4d &rhs) const | VectorN< Vector4d, double, 4 > | inline |
getMagnitude() const | VectorN< Vector4d, double, 4 > | inline |
getNormalized() const | VectorN< Vector4d, double, 4 > | inline |
numElements() | VectorN< Vector4d, double, 4 > | inlinestatic |
operator!=(const Vector4d &rhs) const | VectorN< Vector4d, double, 4 > | inline |
operator*(const Vector4d &rhs) const | VectorN< Vector4d, double, 4 > | inline |
operator*(double s) const | VectorN< Vector4d, double, 4 > | inline |
operator*=(const Vector4d &rhs) | VectorN< Vector4d, double, 4 > | inline |
operator*=(double s) | VectorN< Vector4d, double, 4 > | inline |
operator+(const Vector4d &rhs) const | VectorN< Vector4d, double, 4 > | inline |
operator+=(const Vector4d &rhs) | VectorN< Vector4d, double, 4 > | inline |
operator-(const Vector4d &rhs) const | VectorN< Vector4d, double, 4 > | inline |
operator-() const | VectorN< Vector4d, double, 4 > | inline |
operator-=(const Vector4d &rhs) | VectorN< Vector4d, double, 4 > | inline |
operator/(const Vector4d &rhs) const | VectorN< Vector4d, double, 4 > | inline |
operator/(double s) const | VectorN< Vector4d, double, 4 > | inline |
operator/=(const Vector4d &rhs) | VectorN< Vector4d, double, 4 > | inline |
operator/=(double s) | VectorN< Vector4d, double, 4 > | inline |
operator<(const Vector4d &rhs) const | VectorN< Vector4d, double, 4 > | inline |
operator==(const Vector4d &rhs) const | VectorN< Vector4d, double, 4 > | inline |
operator[](size_t i) | VectorN< Vector4d, double, 4 > | inline |
operator[](size_t i) const | VectorN< Vector4d, double, 4 > | inline |
Vector4d()=default (defined in Vector4d) | Vector4d | |
Vector4d(double x, double y, double z, double w) (defined in Vector4d) | Vector4d | inline |