| _averageImages (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| _bakedConstantMap (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| _bakedGeomInfoName (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| _bakedGraphName (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| _bakedImageMap (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| _bakedInputMap (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| _bakedTextureDoc (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| _colorSpace (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| _distanceUnit (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| _extension (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| _flipSavedImage (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| _frameCaptureImage (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| _generator (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| _hashImageNames (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| _material (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| _optimizeConstants (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| _outputImagePath (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| _outputStream (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| _permittedOverrides (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| _texTemplateOverrides (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| _textureFilenameTemplate (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| _textureSpaceMax (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| _textureSpaceMin (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| _worldSpaceNodes (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| _writeDocumentPerMaterial (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| bakeAllMaterials(DocumentPtr doc, const FileSearchPath &searchPath, const FilePath &outputFileName) | TextureBaker< Renderer, ShaderGen > | |
| BakedConstantMap typedef (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| BakedImageMap typedef (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| BakedImageVec typedef (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| bakeGraphOutput(OutputPtr output, GenContext &context, const StringMap &filenameTemplateMap) | TextureBaker< Renderer, ShaderGen > | |
| bakeMaterialToDoc(DocumentPtr doc, const FileSearchPath &searchPath, const string &materialPath, const StringVec &udimSet, std::string &documentName) | TextureBaker< Renderer, ShaderGen > | |
| bakeShaderInputs(NodePtr material, NodePtr shader, GenContext &context, const string &udim=EMPTY_STRING) | TextureBaker< Renderer, ShaderGen > | |
| findVarInTemplate(const string &filename, const string &var, size_t start=0) (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| generateNewDocumentFromShader(NodePtr shader, const StringVec &udimSet) (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| generateTextureFilename(const StringMap &fileTemplateMap) (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| getAverageImages() const | TextureBaker< Renderer, ShaderGen > | inline |
| getBakedGeomInfoName() const | TextureBaker< Renderer, ShaderGen > | inline |
| getBakedGraphName() const | TextureBaker< Renderer, ShaderGen > | inline |
| getColorSpace() const | TextureBaker< Renderer, ShaderGen > | inline |
| getDistanceUnit() const | TextureBaker< Renderer, ShaderGen > | inline |
| getExtension() const | TextureBaker< Renderer, ShaderGen > | inline |
| getHashImageNames() const | TextureBaker< Renderer, ShaderGen > | inline |
| getOptimizeConstants() const | TextureBaker< Renderer, ShaderGen > | inline |
| getOutputImagePath() | TextureBaker< Renderer, ShaderGen > | inline |
| getOutputStream() const | TextureBaker< Renderer, ShaderGen > | inline |
| getTextureFilenameTemplate() const | TextureBaker< Renderer, ShaderGen > | inline |
| getTextureSpaceMax() const | TextureBaker< Renderer, ShaderGen > | inline |
| getTextureSpaceMin() const | TextureBaker< Renderer, ShaderGen > | inline |
| getValueStringFromColor(const Color4 &color, const string &type) (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | |
| initializeFileTemplateMap(InputPtr input, NodePtr shader, const string &udim=EMPTY_STRING) (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| optimizeBakedTextures(NodePtr shader) | TextureBaker< Renderer, ShaderGen > | |
| setAverageImages(bool enable) | TextureBaker< Renderer, ShaderGen > | inline |
| setBakedGeomInfoName(const string &name) | TextureBaker< Renderer, ShaderGen > | inline |
| setBakedGraphName(const string &name) | TextureBaker< Renderer, ShaderGen > | inline |
| setColorSpace(const string &colorSpace) | TextureBaker< Renderer, ShaderGen > | inline |
| setDistanceUnit(const string &unitSpace) | TextureBaker< Renderer, ShaderGen > | inline |
| setExtension(const string &extension) | TextureBaker< Renderer, ShaderGen > | inline |
| setFilenameTemplateVarOverride(const string &key, const string &value) | TextureBaker< Renderer, ShaderGen > | inline |
| setHashImageNames(bool enable) | TextureBaker< Renderer, ShaderGen > | inline |
| setOptimizeConstants(bool enable) | TextureBaker< Renderer, ShaderGen > | inline |
| setOutputImagePath(const FilePath &outputImagePath) | TextureBaker< Renderer, ShaderGen > | inline |
| setOutputStream(std::ostream *outputStream) | TextureBaker< Renderer, ShaderGen > | inline |
| setTextureFilenameTemplate(const string &filenameTemplate) | TextureBaker< Renderer, ShaderGen > | inline |
| setTextureSpaceMax(const Vector2 &max) | TextureBaker< Renderer, ShaderGen > | inline |
| setTextureSpaceMin(const Vector2 &min) | TextureBaker< Renderer, ShaderGen > | inline |
| setupUnitSystem(DocumentPtr unitDefinitions) | TextureBaker< Renderer, ShaderGen > | |
| TextureBaker(unsigned int width, unsigned int height, Image::BaseType baseType, bool flipSavedImage) (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| writeBakedImage(const BakedImage &baked, ImagePtr image) (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
| writeDocumentPerMaterial(bool value) | TextureBaker< Renderer, ShaderGen > | inline |