_averageImages (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
_bakedConstantMap (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
_bakedGeomInfoName (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
_bakedGraphName (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
_bakedImageMap (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
_bakedInputMap (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
_bakedTextureDoc (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
_colorSpace (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
_distanceUnit (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
_extension (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
_flipSavedImage (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
_frameCaptureImage (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
_generator (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
_hashImageNames (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
_material (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
_optimizeConstants (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
_outputImagePath (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
_outputStream (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
_permittedOverrides (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
_texTemplateOverrides (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
_textureFilenameTemplate (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
_textureSpaceMax (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
_textureSpaceMin (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
_worldSpaceNodes (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
_writeDocumentPerMaterial (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
bakeAllMaterials(DocumentPtr doc, const FileSearchPath &searchPath, const FilePath &outputFileName) | TextureBaker< Renderer, ShaderGen > | |
BakedConstantMap typedef (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
BakedImageMap typedef (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
BakedImageVec typedef (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
bakeGraphOutput(OutputPtr output, GenContext &context, const StringMap &filenameTemplateMap) | TextureBaker< Renderer, ShaderGen > | |
bakeMaterialToDoc(DocumentPtr doc, const FileSearchPath &searchPath, const string &materialPath, const StringVec &udimSet, std::string &documentName) | TextureBaker< Renderer, ShaderGen > | |
bakeShaderInputs(NodePtr material, NodePtr shader, GenContext &context, const string &udim=EMPTY_STRING) | TextureBaker< Renderer, ShaderGen > | |
findVarInTemplate(const string &filename, const string &var, size_t start=0) (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
generateNewDocumentFromShader(NodePtr shader, const StringVec &udimSet) (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
generateTextureFilename(const StringMap &fileTemplateMap) (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
getAverageImages() const | TextureBaker< Renderer, ShaderGen > | inline |
getBakedGeomInfoName() const | TextureBaker< Renderer, ShaderGen > | inline |
getBakedGraphName() const | TextureBaker< Renderer, ShaderGen > | inline |
getColorSpace() const | TextureBaker< Renderer, ShaderGen > | inline |
getDistanceUnit() const | TextureBaker< Renderer, ShaderGen > | inline |
getExtension() const | TextureBaker< Renderer, ShaderGen > | inline |
getHashImageNames() const | TextureBaker< Renderer, ShaderGen > | inline |
getOptimizeConstants() const | TextureBaker< Renderer, ShaderGen > | inline |
getOutputImagePath() | TextureBaker< Renderer, ShaderGen > | inline |
getOutputStream() const | TextureBaker< Renderer, ShaderGen > | inline |
getTextureFilenameTemplate() const | TextureBaker< Renderer, ShaderGen > | inline |
getTextureSpaceMax() const | TextureBaker< Renderer, ShaderGen > | inline |
getTextureSpaceMin() const | TextureBaker< Renderer, ShaderGen > | inline |
getValueStringFromColor(const Color4 &color, const string &type) (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | |
initializeFileTemplateMap(InputPtr input, NodePtr shader, const string &udim=EMPTY_STRING) (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
optimizeBakedTextures(NodePtr shader) | TextureBaker< Renderer, ShaderGen > | |
setAverageImages(bool enable) | TextureBaker< Renderer, ShaderGen > | inline |
setBakedGeomInfoName(const string &name) | TextureBaker< Renderer, ShaderGen > | inline |
setBakedGraphName(const string &name) | TextureBaker< Renderer, ShaderGen > | inline |
setColorSpace(const string &colorSpace) | TextureBaker< Renderer, ShaderGen > | inline |
setDistanceUnit(const string &unitSpace) | TextureBaker< Renderer, ShaderGen > | inline |
setExtension(const string &extension) | TextureBaker< Renderer, ShaderGen > | inline |
setFilenameTemplateVarOverride(const string &key, const string &value) | TextureBaker< Renderer, ShaderGen > | inline |
setHashImageNames(bool enable) | TextureBaker< Renderer, ShaderGen > | inline |
setOptimizeConstants(bool enable) | TextureBaker< Renderer, ShaderGen > | inline |
setOutputImagePath(const FilePath &outputImagePath) | TextureBaker< Renderer, ShaderGen > | inline |
setOutputStream(std::ostream *outputStream) | TextureBaker< Renderer, ShaderGen > | inline |
setTextureFilenameTemplate(const string &filenameTemplate) | TextureBaker< Renderer, ShaderGen > | inline |
setTextureSpaceMax(const Vector2 &max) | TextureBaker< Renderer, ShaderGen > | inline |
setTextureSpaceMin(const Vector2 &min) | TextureBaker< Renderer, ShaderGen > | inline |
setupUnitSystem(DocumentPtr unitDefinitions) | TextureBaker< Renderer, ShaderGen > | |
TextureBaker(unsigned int width, unsigned int height, Image::BaseType baseType, bool flipSavedImage) (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
writeBakedImage(const BakedImage &baked, ImagePtr image) (defined in TextureBaker< Renderer, ShaderGen >) | TextureBaker< Renderer, ShaderGen > | protected |
writeDocumentPerMaterial(bool value) | TextureBaker< Renderer, ShaderGen > | inline |