MaterialX 1.39.1
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This is the complete list of members for ShaderPort, including all inherited members.
_colorspace (defined in ShaderPort) | ShaderPort | protected |
_flags (defined in ShaderPort) | ShaderPort | protected |
_geomprop (defined in ShaderPort) | ShaderPort | protected |
_metadata (defined in ShaderPort) | ShaderPort | protected |
_name (defined in ShaderPort) | ShaderPort | protected |
_node (defined in ShaderPort) | ShaderPort | protected |
_path (defined in ShaderPort) | ShaderPort | protected |
_semantic (defined in ShaderPort) | ShaderPort | protected |
_type (defined in ShaderPort) | ShaderPort | protected |
_unit (defined in ShaderPort) | ShaderPort | protected |
_value (defined in ShaderPort) | ShaderPort | protected |
_variable (defined in ShaderPort) | ShaderPort | protected |
getColorSpace() const | ShaderPort | inline |
getFlag(uint32_t flag) const | ShaderPort | inline |
getFlags() const | ShaderPort | inline |
getFullName() const | ShaderPort | |
getGeomProp() const | ShaderPort | inline |
getMetadata() | ShaderPort | inline |
getMetadata() const | ShaderPort | inline |
getName() const | ShaderPort | inline |
getNode() | ShaderPort | inline |
getNode() const | ShaderPort | inline |
getPath() const | ShaderPort | inline |
getSelf() | ShaderPort | inline |
getSemantic() const | ShaderPort | inline |
getType() const | ShaderPort | inline |
getUnit() const | ShaderPort | inline |
getValue() const | ShaderPort | inline |
getValueString() const | ShaderPort | |
getVariable() const | ShaderPort | inline |
isBindInput() const | ShaderPort | inline |
isEmitted() const | ShaderPort | inline |
isUniform() const | ShaderPort | inline |
setBindInput() | ShaderPort | inline |
setColorSpace(const string &colorspace) | ShaderPort | inline |
setEmitted() | ShaderPort | inline |
setFlag(uint32_t flag, bool value) | ShaderPort | inline |
setFlags(uint32_t flags) | ShaderPort | inline |
setGeomProp(const string &geomprop) | ShaderPort | inline |
setMetadata(ShaderMetadataVecPtr metadata) | ShaderPort | inline |
setName(const string &name) | ShaderPort | inline |
setPath(const string &path) | ShaderPort | inline |
setSemantic(const string &semantic) | ShaderPort | inline |
setType(TypeDesc type) | ShaderPort | inline |
setUniform() | ShaderPort | inline |
setUnit(const string &unit) | ShaderPort | inline |
setValue(ValuePtr value) | ShaderPort | inline |
setVariable(const string &name) | ShaderPort | inline |
ShaderPort(ShaderNode *node, TypeDesc type, const string &name, ValuePtr value=nullptr) | ShaderPort |