createRotationX(float angle) | Matrix44 | static |
createRotationY(float angle) | Matrix44 | static |
createRotationZ(float angle) | Matrix44 | static |
createScale(const Vector3 &v) | Matrix44 | static |
createTranslation(const Vector3 &v) | Matrix44 | static |
data() | MatrixN< Matrix44, float, 4 > | inline |
data() const | MatrixN< Matrix44, float, 4 > | inline |
getAdjugate() const | Matrix44 | |
getDeterminant() const | Matrix44 | |
getInverse() const | Matrix44 | inline |
getTranspose() const | Matrix44 | |
IDENTITY (defined in Matrix44) | Matrix44 | static |
isEquivalent(const Matrix44 &rhs, float tolerance) const | MatrixN< Matrix44, float, 4 > | inline |
Matrix44()=default (defined in Matrix44) | Matrix44 | |
Matrix44(float m00, float m01, float m02, float m03, float m10, float m11, float m12, float m13, float m20, float m21, float m22, float m23, float m30, float m31, float m32, float m33) (defined in Matrix44) | Matrix44 | inline |
multiply(const Vector4 &v) const | Matrix44 | |
numColumns() | MatrixN< Matrix44, float, 4 > | inlinestatic |
numRows() | MatrixN< Matrix44, float, 4 > | inlinestatic |
operator!=(const Matrix44 &rhs) const | MatrixN< Matrix44, float, 4 > | inline |
operator*(float s) const | MatrixN< Matrix44, float, 4 > | inline |
operator*(const Matrix44 &rhs) const | MatrixN< Matrix44, float, 4 > | inline |
operator*=(float s) | MatrixN< Matrix44, float, 4 > | inline |
operator*=(const Matrix44 &rhs) | MatrixN< Matrix44, float, 4 > | inline |
operator+(const Matrix44 &rhs) const | MatrixN< Matrix44, float, 4 > | inline |
operator+=(const Matrix44 &rhs) | MatrixN< Matrix44, float, 4 > | inline |
operator-(const Matrix44 &rhs) const | MatrixN< Matrix44, float, 4 > | inline |
operator-=(const Matrix44 &rhs) | MatrixN< Matrix44, float, 4 > | inline |
operator/(float s) const | MatrixN< Matrix44, float, 4 > | inline |
operator/(const Matrix44 &rhs) const | MatrixN< Matrix44, float, 4 > | inline |
operator/=(float s) | MatrixN< Matrix44, float, 4 > | inline |
operator/=(const Matrix44 &rhs) | MatrixN< Matrix44, float, 4 > | inline |
operator==(const Matrix44 &rhs) const | MatrixN< Matrix44, float, 4 > | inline |
operator[](size_t i) | MatrixN< Matrix44, float, 4 > | inline |
operator[](size_t i) const | MatrixN< Matrix44, float, 4 > | inline |
transformNormal(const Vector3 &v) const | Matrix44 | |
transformPoint(const Vector3 &v) const | Matrix44 | |
transformVector(const Vector3 &v) const | Matrix44 | |