MaterialX 1.39.1
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This is the complete list of members for LightHandler, including all inherited members.
_albedoTable (defined in LightHandler) | LightHandler | protected |
_directLighting (defined in LightHandler) | LightHandler | protected |
_envIrradianceMap (defined in LightHandler) | LightHandler | protected |
_envLightIntensity (defined in LightHandler) | LightHandler | protected |
_envPrefilteredMap (defined in LightHandler) | LightHandler | protected |
_envRadianceMap (defined in LightHandler) | LightHandler | protected |
_envSampleCount (defined in LightHandler) | LightHandler | protected |
_indirectLighting (defined in LightHandler) | LightHandler | protected |
_lightIdMap (defined in LightHandler) | LightHandler | protected |
_lightSources (defined in LightHandler) | LightHandler | protected |
_lightTransform (defined in LightHandler) | LightHandler | protected |
_refractionTwoSided (defined in LightHandler) | LightHandler | protected |
_usePrefilteredMap (defined in LightHandler) | LightHandler | protected |
addLightSource(NodePtr node) | LightHandler | |
computeLightIdMap(const vector< NodePtr > &nodes) | LightHandler | |
create() | LightHandler | inlinestatic |
findLights(DocumentPtr doc, vector< NodePtr > &lights) | LightHandler | |
getAlbedoTable() const | LightHandler | inline |
getDirectLighting() const | LightHandler | inline |
getEnvIrradianceMap() const | LightHandler | inline |
getEnvLightIntensity() | LightHandler | inline |
getEnvPrefilteredMap() const | LightHandler | inline |
getEnvRadianceMap() const | LightHandler | inline |
getEnvSampleCount() const | LightHandler | inline |
getFirstLightOfCategory(const string &category) | LightHandler | inline |
getIndirectLighting() const | LightHandler | inline |
getLightIdMap() const | LightHandler | inline |
getLightSources() const | LightHandler | inline |
getLightTransform() const | LightHandler | inline |
getRefractionTwoSided() const | LightHandler | inline |
getUsePrefilteredMap() | LightHandler | inline |
LightHandler() (defined in LightHandler) | LightHandler | inline |
registerLights(DocumentPtr doc, const vector< NodePtr > &lights, GenContext &context) | LightHandler | |
setAlbedoTable(ImagePtr table) | LightHandler | inline |
setDirectLighting(bool enable) | LightHandler | inline |
setEnvIrradianceMap(ImagePtr map) | LightHandler | inline |
setEnvLightIntensity(const float intensity) | LightHandler | inline |
setEnvPrefilteredMap(ImagePtr map) | LightHandler | inline |
setEnvRadianceMap(ImagePtr map) | LightHandler | inline |
setEnvSampleCount(int count) | LightHandler | inline |
setIndirectLighting(bool enable) | LightHandler | inline |
setLightSources(const vector< NodePtr > &lights) | LightHandler | inline |
setLightTransform(const Matrix44 &mat) | LightHandler | inline |
setRefractionTwoSided(bool enable) | LightHandler | inline |
setUsePrefilteredMap(bool val) | LightHandler | inline |
~LightHandler() (defined in LightHandler) | LightHandler | inlinevirtual |