|  | MaterialX 1.39.4
    | 
This is the complete list of members for HwTransformNode, including all inherited members.
| _hash (defined in ShaderNodeImpl) | ShaderNodeImpl | protected | 
| _name (defined in ShaderNodeImpl) | ShaderNodeImpl | protected | 
| addClassification(ShaderNode &node) const | ShaderNodeImpl | virtual | 
| addInputs(ShaderNode &node, GenContext &context) const | ShaderNodeImpl | virtual | 
| createVariables(const ShaderNode &node, GenContext &context, Shader &shader) const override | HwTransformNode | virtual | 
| emitFunctionCall(const ShaderNode &node, GenContext &context, ShaderStage &stage) const override | HwTransformNode | virtual | 
| emitFunctionDefinition(const ShaderNode &node, GenContext &context, ShaderStage &stage) const | ShaderNodeImpl | virtual | 
| emitOutputVariables(const ShaderNode &node, GenContext &context, ShaderStage &stage) const | ShaderNodeImpl | virtual | 
| FROM_SPACE (defined in HwTransformNode) | HwTransformNode | protectedstatic | 
| getFromSpace(const ShaderNode &) const (defined in HwTransformNode) | HwTransformNode | protectedvirtual | 
| getGraph() const | ShaderNodeImpl | virtual | 
| getHash() const | ShaderNodeImpl | inline | 
| getHomogeneousCoordinate() const =0 (defined in HwTransformNode) | HwTransformNode | protectedpure virtual | 
| getMatrix(const string &fromSpace, const string &toSpace) const (defined in HwTransformNode) | HwTransformNode | protectedvirtual | 
| getModelToWorldMatrix() const =0 (defined in HwTransformNode) | HwTransformNode | protectedpure virtual | 
| getName() const | ShaderNodeImpl | inline | 
| getToSpace(const ShaderNode &) const (defined in HwTransformNode) | HwTransformNode | protectedvirtual | 
| getWorldToModelMatrix() const =0 (defined in HwTransformNode) | HwTransformNode | protectedpure virtual | 
| initialize(const InterfaceElement &element, GenContext &context) | ShaderNodeImpl | virtual | 
| isEditable(const ShaderInput &) const | ShaderNodeImpl | inlinevirtual | 
| isEditable(const ShaderGraphInputSocket &) const | ShaderNodeImpl | inlinevirtual | 
| MODEL (defined in HwTransformNode) | HwTransformNode | protectedstatic | 
| nodeOutputIsClosure(const ShaderNode &node) const | ShaderNodeImpl | protected | 
| OBJECT (defined in HwTransformNode) | HwTransformNode | protectedstatic | 
| setValues(const Node &node, ShaderNode &shaderNode, GenContext &context) const | ShaderNodeImpl | virtual | 
| ShaderNodeImpl() | ShaderNodeImpl | protected | 
| shouldNormalize() const (defined in HwTransformNode) | HwTransformNode | inlineprotectedvirtual | 
| TO_SPACE (defined in HwTransformNode) | HwTransformNode | protectedstatic | 
| WORLD (defined in HwTransformNode) | HwTransformNode | protectedstatic | 
| ~ShaderNodeImpl() (defined in ShaderNodeImpl) | ShaderNodeImpl | inlinevirtual |