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MaterialX 1.39.4
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This is the complete list of members for GlslRenderer, including all inherited members.
| _baseType (defined in ShaderRenderer) | ShaderRenderer | protected |
| _camera (defined in ShaderRenderer) | ShaderRenderer | protected |
| _geometryHandler (defined in ShaderRenderer) | ShaderRenderer | protected |
| _height (defined in ShaderRenderer) | ShaderRenderer | protected |
| _imageHandler (defined in ShaderRenderer) | ShaderRenderer | protected |
| _lightHandler (defined in ShaderRenderer) | ShaderRenderer | protected |
| _matrixConvention (defined in ShaderRenderer) | ShaderRenderer | protected |
| _width (defined in ShaderRenderer) | ShaderRenderer | protected |
| captureImage(ImagePtr image=nullptr) override | GlslRenderer | virtual |
| create(unsigned int width=512, unsigned int height=512, Image::BaseType baseType=Image::BaseType::UINT8) | GlslRenderer | static |
| createImageHandler(ImageLoaderPtr imageLoader) | GlslRenderer | inline |
| createProgram(ShaderPtr shader) override | GlslRenderer | virtual |
| createProgram(const StageMap &stages) override | GlslRenderer | virtual |
| drawScreenSpaceQuad(const Vector2 &uvMin=Vector2(0.0f), const Vector2 &uvMax=Vector2(1.0f)) | GlslRenderer | |
| getCamera() const | ShaderRenderer | inline |
| getFramebuffer() const | GlslRenderer | inline |
| getGeometryHandler() const | ShaderRenderer | inline |
| getImageHandler() const | ShaderRenderer | inline |
| getLightHandler() const | ShaderRenderer | inline |
| getProgram() | GlslRenderer | inline |
| getScreenColor() const | GlslRenderer | inline |
| GlslRenderer(unsigned int width, unsigned int height, Image::BaseType baseType) (defined in GlslRenderer) | GlslRenderer | protected |
| initialize(RenderContextHandle renderContextHandle=nullptr) override | GlslRenderer | virtual |
| MatrixConvention enum name | ShaderRenderer | |
| render() override | GlslRenderer | virtual |
| renderTextureSpace(const Vector2 &uvMin, const Vector2 &uvMax) | GlslRenderer | |
| setCamera(CameraPtr camera) | ShaderRenderer | inline |
| setGeometryHandler(GeometryHandlerPtr geometryHandler) | ShaderRenderer | inline |
| setImageHandler(ImageHandlerPtr imageHandler) | ShaderRenderer | inline |
| setLightHandler(LightHandlerPtr lightHandler) | ShaderRenderer | inline |
| setScreenColor(const Color3 &screenColor) | GlslRenderer | inline |
| setSize(unsigned int width, unsigned int height) override | GlslRenderer | virtual |
| ShaderRenderer(unsigned int width, unsigned int height, Image::BaseType baseType, MatrixConvention matrixConvention=MatrixConvention::OpenGL) (defined in ShaderRenderer) | ShaderRenderer | protected |
| StageMap typedef | ShaderRenderer | |
| updateUniform(const string &name, ConstValuePtr value) override | GlslRenderer | virtual |
| validateInputs() override | GlslRenderer | virtual |
| ~GlslRenderer() | GlslRenderer | inlinevirtual |
| ~ShaderRenderer() (defined in ShaderRenderer) | ShaderRenderer | inlinevirtual |