MaterialX 1.39.1
|
This is the complete list of members for GlslRenderer, including all inherited members.
_baseType (defined in ShaderRenderer) | ShaderRenderer | protected |
_camera (defined in ShaderRenderer) | ShaderRenderer | protected |
_geometryHandler (defined in ShaderRenderer) | ShaderRenderer | protected |
_height (defined in ShaderRenderer) | ShaderRenderer | protected |
_imageHandler (defined in ShaderRenderer) | ShaderRenderer | protected |
_lightHandler (defined in ShaderRenderer) | ShaderRenderer | protected |
_matrixConvention (defined in ShaderRenderer) | ShaderRenderer | protected |
_width (defined in ShaderRenderer) | ShaderRenderer | protected |
captureImage(ImagePtr image=nullptr) override | GlslRenderer | virtual |
create(unsigned int width=512, unsigned int height=512, Image::BaseType baseType=Image::BaseType::UINT8) | GlslRenderer | static |
createImageHandler(ImageLoaderPtr imageLoader) | GlslRenderer | inline |
createProgram(ShaderPtr shader) override | GlslRenderer | virtual |
createProgram(const StageMap &stages) override | GlslRenderer | virtual |
drawScreenSpaceQuad(const Vector2 &uvMin=Vector2(0.0f), const Vector2 &uvMax=Vector2(1.0f)) | GlslRenderer | |
getCamera() const | ShaderRenderer | inline |
getFramebuffer() const | GlslRenderer | inline |
getGeometryHandler() const | ShaderRenderer | inline |
getImageHandler() const | ShaderRenderer | inline |
getLightHandler() const | ShaderRenderer | inline |
getProgram() | GlslRenderer | inline |
getScreenColor() const | GlslRenderer | inline |
GlslRenderer(unsigned int width, unsigned int height, Image::BaseType baseType) (defined in GlslRenderer) | GlslRenderer | protected |
initialize(RenderContextHandle renderContextHandle=nullptr) override | GlslRenderer | virtual |
MatrixConvention enum name | ShaderRenderer | |
render() override | GlslRenderer | virtual |
renderTextureSpace(const Vector2 &uvMin, const Vector2 &uvMax) | GlslRenderer | |
setCamera(CameraPtr camera) | ShaderRenderer | inline |
setGeometryHandler(GeometryHandlerPtr geometryHandler) | ShaderRenderer | inline |
setImageHandler(ImageHandlerPtr imageHandler) | ShaderRenderer | inline |
setLightHandler(LightHandlerPtr lightHandler) | ShaderRenderer | inline |
setScreenColor(const Color3 &screenColor) | GlslRenderer | inline |
setSize(unsigned int width, unsigned int height) override | GlslRenderer | virtual |
ShaderRenderer(unsigned int width, unsigned int height, Image::BaseType baseType, MatrixConvention matrixConvention=MatrixConvention::OpenGL) (defined in ShaderRenderer) | ShaderRenderer | protected |
StageMap typedef | ShaderRenderer | |
updateUniform(const string &name, ConstValuePtr value) override | GlslRenderer | virtual |
validateInputs() override | GlslRenderer | virtual |
~GlslRenderer() | GlslRenderer | inlinevirtual |
~ShaderRenderer() (defined in ShaderRenderer) | ShaderRenderer | inlinevirtual |