Color3d()=default (defined in Color3d) | Color3d | |
Color3d(double r, double g, double b) (defined in Color3d) | Color3d | inline |
data() | VectorN< Color3d, double, 3 > | inline |
data() const | VectorN< Color3d, double, 3 > | inline |
dot(const Color3d &rhs) const | VectorN< Color3d, double, 3 > | inline |
getMagnitude() const | VectorN< Color3d, double, 3 > | inline |
getNormalized() const | VectorN< Color3d, double, 3 > | inline |
numElements() | VectorN< Color3d, double, 3 > | inlinestatic |
operator!=(const Color3d &rhs) const | VectorN< Color3d, double, 3 > | inline |
operator*(const Color3d &rhs) const | VectorN< Color3d, double, 3 > | inline |
operator*(double s) const | VectorN< Color3d, double, 3 > | inline |
operator*=(const Color3d &rhs) | VectorN< Color3d, double, 3 > | inline |
operator*=(double s) | VectorN< Color3d, double, 3 > | inline |
operator+(const Color3d &rhs) const | VectorN< Color3d, double, 3 > | inline |
operator+=(const Color3d &rhs) | VectorN< Color3d, double, 3 > | inline |
operator-(const Color3d &rhs) const | VectorN< Color3d, double, 3 > | inline |
operator-() const | VectorN< Color3d, double, 3 > | inline |
operator-=(const Color3d &rhs) | VectorN< Color3d, double, 3 > | inline |
operator/(const Color3d &rhs) const | VectorN< Color3d, double, 3 > | inline |
operator/(double s) const | VectorN< Color3d, double, 3 > | inline |
operator/=(const Color3d &rhs) | VectorN< Color3d, double, 3 > | inline |
operator/=(double s) | VectorN< Color3d, double, 3 > | inline |
operator<(const Color3d &rhs) const | VectorN< Color3d, double, 3 > | inline |
operator==(const Color3d &rhs) const | VectorN< Color3d, double, 3 > | inline |
operator[](size_t i) | VectorN< Color3d, double, 3 > | inline |
operator[](size_t i) const | VectorN< Color3d, double, 3 > | inline |