MaterialX 1.39.1
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This is the complete list of members for Camera, including all inherited members.
_arcballActive (defined in Camera) | Camera | protected |
_arcballDelta (defined in Camera) | Camera | protected |
_arcballLastPos (defined in Camera) | Camera | protected |
_arcballQuat (defined in Camera) | Camera | protected |
_arcballSpeed (defined in Camera) | Camera | protected |
_projectionMatrix (defined in Camera) | Camera | protected |
_viewMatrix (defined in Camera) | Camera | protected |
_viewportSize (defined in Camera) | Camera | protected |
_worldMatrix (defined in Camera) | Camera | protected |
applyArcballMotion(const Vector2 &pos) | Camera | |
arcballButtonEvent(const Vector2 &pos, bool pressed) | Camera | |
arcballMatrix() const | Camera | inline |
Camera() (defined in Camera) | Camera | inline |
create() | Camera | inlinestatic |
createOrthographicMatrix(float left, float right, float bottom, float top, float nearP, float farP) | Camera | static |
createOrthographicMatrixZP(float left, float right, float bottom, float top, float nearP, float farP) | Camera | static |
createPerspectiveMatrix(float left, float right, float bottom, float top, float nearP, float farP) | Camera | static |
createPerspectiveMatrixZP(float left, float right, float bottom, float top, float nearP, float farP) | Camera | static |
createViewMatrix(const Vector3 &eye, const Vector3 &target, const Vector3 &up) | Camera | static |
getProjectionMatrix() const | Camera | inline |
getViewDirection() const | Camera | inline |
getViewMatrix() const | Camera | inline |
getViewportSize() const | Camera | inline |
getViewPosition() const | Camera | inline |
getWorldMatrix() const | Camera | inline |
getWorldViewProjMatrix() const | Camera | inline |
projectToViewport(Vector3 v) | Camera | inline |
setProjectionMatrix(const Matrix44 &mat) | Camera | inline |
setViewMatrix(const Matrix44 &mat) | Camera | inline |
setViewportSize(const Vector2 &size) | Camera | inline |
setWorldMatrix(const Matrix44 &mat) | Camera | inline |
transformPointPerspective(const Matrix44 &m, const Vector3 &v) | Camera | inlinestatic |
unprojectFromViewport(Vector3 v) | Camera | inline |
~Camera() (defined in Camera) | Camera | inline |