MaterialX 1.39.1
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Camera Member List

This is the complete list of members for Camera, including all inherited members.

_arcballActive (defined in Camera)Cameraprotected
_arcballDelta (defined in Camera)Cameraprotected
_arcballLastPos (defined in Camera)Cameraprotected
_arcballQuat (defined in Camera)Cameraprotected
_arcballSpeed (defined in Camera)Cameraprotected
_projectionMatrix (defined in Camera)Cameraprotected
_viewMatrix (defined in Camera)Cameraprotected
_viewportSize (defined in Camera)Cameraprotected
_worldMatrix (defined in Camera)Cameraprotected
applyArcballMotion(const Vector2 &pos)Camera
arcballButtonEvent(const Vector2 &pos, bool pressed)Camera
arcballMatrix() constCamerainline
Camera() (defined in Camera)Camerainline
create()Camerainlinestatic
createOrthographicMatrix(float left, float right, float bottom, float top, float nearP, float farP)Camerastatic
createOrthographicMatrixZP(float left, float right, float bottom, float top, float nearP, float farP)Camerastatic
createPerspectiveMatrix(float left, float right, float bottom, float top, float nearP, float farP)Camerastatic
createPerspectiveMatrixZP(float left, float right, float bottom, float top, float nearP, float farP)Camerastatic
createViewMatrix(const Vector3 &eye, const Vector3 &target, const Vector3 &up)Camerastatic
getProjectionMatrix() constCamerainline
getViewDirection() constCamerainline
getViewMatrix() constCamerainline
getViewportSize() constCamerainline
getViewPosition() constCamerainline
getWorldMatrix() constCamerainline
getWorldViewProjMatrix() constCamerainline
projectToViewport(Vector3 v)Camerainline
setProjectionMatrix(const Matrix44 &mat)Camerainline
setViewMatrix(const Matrix44 &mat)Camerainline
setViewportSize(const Vector2 &size)Camerainline
setWorldMatrix(const Matrix44 &mat)Camerainline
transformPointPerspective(const Matrix44 &m, const Vector3 &v)Camerainlinestatic
unprojectFromViewport(Vector3 v)Camerainline
~Camera() (defined in Camera)Camerainline