A context class for shader generation.
Definition: GenContext.h:31
virtual bool isEditable(const ShaderInput &) const
Returns true if an input is editable by users.
Definition: ShaderNodeImpl.h:91
virtual void emitFunctionCall(const ShaderNode &node, GenContext &context, ShaderStage &stage) const
Emit the function call or inline source code for given node instance in the given context.
Definition: ShaderNodeImpl.cpp:57
A shader stage, containing the state and resulting source code for the stage.
Definition: ShaderStage.h:139