MaterialX 1.39.2
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GlslSyntax.h
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1//
2// Copyright Contributors to the MaterialX Project
3// SPDX-License-Identifier: Apache-2.0
4//
5
6#ifndef MATERIALX_GLSL_SYNTAX_H
7#define MATERIALX_GLSL_SYNTAX_H
8
11
13
15
16MATERIALX_NAMESPACE_BEGIN
17
19class MX_GENGLSL_API GlslSyntax : public Syntax
20{
21 public:
22 GlslSyntax();
23
24 static SyntaxPtr create() { return std::make_shared<GlslSyntax>(); }
25
26 const string& getInputQualifier() const override { return INPUT_QUALIFIER; }
27 const string& getOutputQualifier() const override { return OUTPUT_QUALIFIER; }
28 const string& getConstantQualifier() const override { return CONSTANT_QUALIFIER; };
29 const string& getUniformQualifier() const override { return UNIFORM_QUALIFIER; };
30 const string& getSourceFileExtension() const override { return SOURCE_FILE_EXTENSION; };
31
32 bool typeSupported(const TypeDesc* type) const override;
33
36 bool remapEnumeration(const string& value, TypeDesc type, const string& enumNames, std::pair<TypeDesc, ValuePtr>& result) const override;
37
38 static const string INPUT_QUALIFIER;
39 static const string OUTPUT_QUALIFIER;
40 static const string UNIFORM_QUALIFIER;
41 static const string CONSTANT_QUALIFIER;
42 static const string FLAT_QUALIFIER;
43 static const string SOURCE_FILE_EXTENSION;
44
45 static const StringVec VEC2_MEMBERS;
46 static const StringVec VEC3_MEMBERS;
47 static const StringVec VEC4_MEMBERS;
48
49 protected:
50 StructTypeSyntaxPtr createStructSyntax(const string& structTypeName, const string& defaultValue,
51 const string& uniformDefaultValue, const string& typeAlias,
52 const string& typeDefinition) const override;
53};
54
56class MX_GENGLSL_API GlslStructTypeSyntax : public StructTypeSyntax
57{
58 public:
59 using StructTypeSyntax::StructTypeSyntax;
60
61 string getValue(const Value& value, bool uniform) const override;
62};
63
64MATERIALX_NAMESPACE_END
65
66#endif
vector< string > StringVec
A vector of strings.
Definition Library.h:60
Macros for declaring imported and exported symbols.
Base class for syntax handling for shader generators.
shared_ptr< StructTypeSyntax > StructTypeSyntaxPtr
Shared pointer to a StructTypeSyntax.
Definition Syntax.h:34
shared_ptr< Syntax > SyntaxPtr
Shared pointer to a Syntax.
Definition Syntax.h:28
Specialization of TypeSyntax for aggregate types.
Definition GlslSyntax.h:57
string getValue(const Value &value, bool uniform) const override
Returns a value formatted according to this type syntax.
bool remapEnumeration(const string &value, TypeDesc type, const string &enumNames, std::pair< TypeDesc, ValuePtr > &result) const override
Given an input specification attempt to remap this to an enumeration which is accepted by the shader ...
const string & getInputQualifier() const override
Returns a type qualifier to be used when declaring types for input variables.
Definition GlslSyntax.h:26
const string & getConstantQualifier() const override
Get the qualifier used when declaring constant variables.
Definition GlslSyntax.h:28
const string & getOutputQualifier() const override
Returns a type qualifier to be used when declaring types for output variables.
Definition GlslSyntax.h:27
const string & getUniformQualifier() const override
Get the qualifier used when declaring uniform variables.
Definition GlslSyntax.h:29
const string & getSourceFileExtension() const override
Return the file extension used for source code files in this language.
Definition GlslSyntax.h:30
bool typeSupported(const TypeDesc *type) const override
Query if given type is supported in the syntax.
Syntax()
Protected constructor.
A type descriptor for MaterialX data types.
Definition TypeDesc.h:36
A generic, discriminated value, whose type may be queried dynamically.
Definition Value.h:46